Even more real, I can Render with displacement map and experience the knurling virtually using SOLIDWORKS VIsualize. I can apply more realistic visual representations with RealView Appearances. I don’t capture the actual geometry, but I can indicate it enough to get this machined - however I can’t experience it until it comes back from the shop. How do we represent this in SOLIDWORKS? The most basic way is to Specify a note on a 2D drawing. Below is a foot peg from the URB-E Sport personal electric vehicle, which must provide the rider a secure place to rest a variety of footwear during urban commute. Let’s take a look at a quick example of Knurling, which is typically a diamond-like texture, machined on a gripping surface. Check out my 3-minute video demo below or continue reading: The resulting graphics body can then be used for additive manufacturing or enhancing visual appearances. In this blog, I explore the 3D Texture feature, which transforms 2D pictures to 3D geometry. SOLIDWORKS 2019 adds new capabilities to create more complex geometry and ensure manufacturability of parts even earlier in your process. ![]() Part models are the foundation of every 3D design in SOLIDWORKS.
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